Tomodachi life pc free5/21/2023 ![]() IV starts off difficult, but gets easier soon after reaching Tokyo, IV:A being relatively more balanced, III battles are drawn out but should be manageable for anyone familiar with modern Megaten/Persona mechanics, and V is hard even with prior SMT experience. IV and IV:A emphasize showing how people live in that world, III and V's settings focus on barren wastelands featuring exceedingly few humans to observe or interact with by comparison. In general you won't really be playing traditional Megaten for characters or story outside of IV:A (which is a direct sequel to an interrupted version of IV's Neutral route and is more comparable to a typical JRPG in its amount of story and character focus), but III has a particularly minimalist approach and V is the closest to it in that sense but the consensus is that it's also rather half-baked in respect to story and worldbuilding. ![]() IV:A's story and themes pretty much beat the player over the head with what path it wants them to take, with the alternative clearly only offered to people who want to go in that direction out of spite. Click to shrink.Though all are post-apocalyptic, IV is most representative of traditional mainline SMT in featuring cyberpunk elements and a conflict between Law, Chaos, and Neutral alignments in how it plays out, while III goes in a very different direction with the Reasons that decide (or don't) how the world will be recreated.
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